Exactly repeatable pictorial statements

We owe more to the printed picture than to the printed word. That, paraphrased, is the thesis of a wonderful book, Prints and Visual Communication, by William M Ivins, Jr., first published in 1953. Ivins was for many years curator of prints at New York's Metropolitan Museum of Art. From the title and cover, you might expect an art-historical survey of works by Durer, Hokusai, Escher, Warhol, et.al. But the book is nothing like that.

Prints as statements

By "print" Ivins means what he calls "the exactly repeatable pictorial statement." You have only to recall how you learned Cartesian coordinates, Newtonian mechanics, the periodic table and the double helix to see that exactly repeatable pictorial statements are essential for learning and passing on practical, scientific knowlege. It seems quite obvious, but it's not something that I had thought of before reading Ivins.

Starting the modern era off with a bang

There were prints before there were printing presses, but their primary purpose was edification, amusement, moral or religious uplift, not information. The same could be said of most of what was printed by Gutenberg and his immediate successors. The first printed book identified by Ivins as using pictures for informational purposes, is Valturius's De re militarii (Verona 1472). It contains this wholly unedifying picture of a machine gun. There soon followed books of anatomy, botany, geometry, and other more 'humanistic' pursuits. Ivins's book is much more about engineering than about art, as he follows the proliferation of printed visuals through the development of lithography and photography.

Historical polemics

A gifted polemicist trained as a lawyer, Ivins makes good company for people who enjoy watching conventional wisdom stood on its ear. Here he is on the notion that the Renaissance was all about the revival of ancient Greek thought:
In the first place, what is called Greek thought is not a homgeneous body of doctrine and knowledge reflecting a reasoned and unified attitude towards life and the world. What remains of it is a highly accidental heap of notions and odds and ends of the most violently contradictory kinds. If you care to look for it you can find a phrase in it that can be twisted to the purpose of almost anything you want to argue on any side of any problem. The Greeks never agreed about anything; they actually knew very little; it was quite customary for them to be intellectually dishonest; their arguments were designed, not to bring out the truth, but to down the other fellow in a forensic victory; and they had very loose and careless tongues.

Looking at technology

The point here (other than recommending a very good book), is that if you're trying to sell or explain something, especially to technical people, think about how they're used to learning: from charts, tables, diagrams, and other visualizations. It makes sense to use pictorial statements in your sales messages. Show, don't tell.

— BGM

About Us and 2-Minute Explainers

Business Information Graphics is a company run by MBAs and writers. We started the business because we saw a niche for a boutique firm providing a combination of strong B2B editorial services and multimedia. We like what we do: it's one interesting story after another. We like talking with people in sales and marketing, and we like the challenge of distilling what they tell us into a two minute message.

Efficient and effective B2B communications since 1986

Business Information Graphics was founded in 1986 to provide editorial and graphic services for business-to-business communications. The founders, Bruce McKenzie and Lorna Pautzke, had both held a variety of marketing and communications positions at the world's largest paper company, International Paper. Persuaded that nearly all the marketing communication firms calling on them were more interested in creating award-winning graphic design than they were in producing effective day-to-day marketing communication, they formed Business Information Graphics to focus on producing marketing materials that would win customers for clients.

Marketing Communication for IT

Most of our clients are in Information Technology, so there's always something new to write about. But (it seems to us, anyway) when IT companies write about themselves, it comes out sounding pretty bland. We came up with the idea of 2-Minute Explainers[link to 2me] in the course of researching prospects for our business - we often found that, after spending ten or fifteen minutes poring over company's website, we still had only a vague idea what was being sold and why a person would buy it. 2-Minute Explainers solve that problem nicely

Desktop publishing for B2B

Another interest was desktop publishing, which was just getting started with the introduction of the PostScript-powered Apple LaserWriter. The company bought its first copy of PowerPoint (at a New York Macintosh Users Group fair) before Microsoft bought PowerPoint (it was published by ForeThought of Sunnyvale, CA). We took on just about any project that required editorial, design and desktop publishing skills-from rewriting and formatting the strategic plan of a telecom logistics company to writing a book on desktop publishing for Hammermill Paper Company. We also created brochures, newsletters, executive presentations, packaging, videos-all the normal corporate and marketing communication items. When computer-based multimedia started becoming feasible for B2B communication (we were among the first authorized Macromedia developers, having started out with MacroMind VideoWorks), we began to focus more on multimedia, which takes advantage of Bruce McKenzie's radio-TV background and knack for writing things that sound good when spoken out loud. We created a number of interactive presentations for trade shows and new product introductions-kiosks and stand-up presentations, as well as the accompanying literature.

Flash animations that make sense

As broadband Internet connections became the norm, we naturally gravitated to Flash, though we never liked those "Skip Intro" productions that so many businesses seemed to think were the ne plus ultra of a high-tech home page. We began packaging B2B value propositions as 2-Minute Explainers® in 2003. Originally just a shorthand way of describing our general approach to multimedia, the idea has become both a business process and an actual "product." The process (which requires that we get a thorough understanding of a company and product) often leads to other engagements. After all, once you've distilled something into two minutes of lucid prose and snappy graphics, it's not difficult to repurpose what you've done as a brochure, sellsheet or a set of web pages.

Team

Bruce McKenzie writes and produces multimedia productions, brochures, books, articles, and videos. He is the author of The Hammermill Guide to Desktop Publishing in Business, as well as articles in various new media publications. He was a market development manager and creative services director at International Paper where he managed product development and advertising for the 2-billion fine papers business. He produced the first coast-to-coast cable broadcast of a video corporate annual report. He produced a number of award-winning corporate videos, including "The Price," an antitrust docudrama which was named best industrial video of the year at the Chicago Film Festival, and has been used in the antitrust education programs of many Fortune 500 companies. He holds master's degrees in broadcast journalism and business administration.

Lorna Pautzke looks at B-2-B business presentations with the discerning and skeptical eye of an industrial marketer and product manager, which she was, at International Paper, before helping to start up Business Information Graphics. Lorna developed pricing and service policies in a multimillion-dollar segment of IP's fine papers business. An MBA, with a concentration in marketing and market research, she sets and enforces high standards for research, editorial, and creative quality. She directs all aspects of production, from the definition of expectations and expected costs to on-time and on-budget delivery of the end product. She directs the activities of subcontractors and manages the costs to be sure that projects meet expectations and come in on time and on budget.

Anthony Coccia Director of Art & Animation, creates the original art and animation at Business Information Graphics. A graduate of the University of the Arts, in graphic design, he also attended the prestigious Yale Summer Program in Graphic Design in Brissago, Switzerland. There, he received instruction from such design leaders as Paul Rand and Armin Hofmann. Before joining the company, he worked in the creative department of Novartis Pharmaceuticals. At Business Information Graphics, Anthony's knack for animation was ideal for the emerging multimedia revolution. His motion graphics have captivated thousands in such venues as trade shows, online, and corporate films.